scoreboard players add TutorialScene Game 1
execute if score TutorialScene Game = 0 Integer run scoreboard players operation Width Game = PWidth Game
execute if score TutorialScene Game = 0 Integer run scoreboard players operation Height Game = PHeight Game
execute if score TutorialScene Game = 0 Integer run function main:endgame
execute if score TutorialScene Game = 1 Integer run tag @e[tag=Tutorial1] add Alive
execute if score TutorialScene Game = 1 Integer run function main:preview
execute if score TutorialScene Game = 1 Integer run tag @e[tag=WillLive] remove WillLive
execute if score TutorialScene Game = 1 Integer run function main:updateboardnopreview
execute if score TutorialScene Game = 2 Integer run scoreboard players set DoIteration Game 1
execute if score TutorialScene Game = 2 Integer run scoreboard players set RenderTimer Timer -1
execute if score TutorialScene Game = 3 Integer run scoreboard players set DoIteration Game 1
execute if score TutorialScene Game = 3 Integer run scoreboard players set RenderTimer Timer -1
execute if score TutorialScene Game = 4 Integer run scoreboard players set DoIteration Game 1
execute if score TutorialScene Game = 4 Integer run scoreboard players set RenderTimer Timer -1